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	<title>Comments for Learn-Learn-Learn</title>
	<atom:link href="http://learnlearnlearn.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://learnlearnlearn.wordpress.com</link>
	<description>thoughts from a mostly harmless instructional designer devoted to lifelong learning</description>
	<lastBuildDate>Thu, 22 Oct 2009 21:08:24 +0000</lastBuildDate>
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		<title>Comment on links for 2009-06-24 by John86</title>
		<link>http://learnlearnlearn.wordpress.com/2009/06/24/links-for-2009-06-24/#comment-3889</link>
		<dc:creator>John86</dc:creator>
		<pubDate>Thu, 22 Oct 2009 21:08:24 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/06/24/links-for-2009-06-24/#comment-3889</guid>
		<description>So color have nothing to do with financial downturn. ,</description>
		<content:encoded><![CDATA[<p>So color have nothing to do with financial downturn. ,</p>
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		<title>Comment on Com-sux-tic: They actually train them to do this?!? by Natalie</title>
		<link>http://learnlearnlearn.wordpress.com/2009/09/01/com-sux-tic-they-actually-train-them-to-do-this/#comment-3886</link>
		<dc:creator>Natalie</dc:creator>
		<pubDate>Mon, 28 Sep 2009 19:35:56 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/09/01/com-sux-tic-they-actually-train-them-to-do-this/#comment-3886</guid>
		<description>Have you seen this show (IT Crowd)?

This clip sums up much of my experience (in the past) with IT/tech support. I&#039;m working at a place with much better IT support now :)
Enjoy:


http://www.youtube.com/watch?v=gt9j80Jkc_A</description>
		<content:encoded><![CDATA[<p>Have you seen this show (IT Crowd)?</p>
<p>This clip sums up much of my experience (in the past) with IT/tech support. I&#8217;m working at a place with much better IT support now <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Enjoy:</p>
<p><span style="text-align:center; display: block;"><a href="http://learnlearnlearn.wordpress.com/2009/09/01/com-sux-tic-they-actually-train-them-to-do-this/"><img src="http://img.youtube.com/vi/gt9j80Jkc_A/2.jpg" alt="" /></a></span></p>
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		<title>Comment on Com-sux-tic: They actually train them to do this?!? by ComcastMark</title>
		<link>http://learnlearnlearn.wordpress.com/2009/09/01/com-sux-tic-they-actually-train-them-to-do-this/#comment-3883</link>
		<dc:creator>ComcastMark</dc:creator>
		<pubDate>Wed, 02 Sep 2009 16:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/09/01/com-sux-tic-they-actually-train-them-to-do-this/#comment-3883</guid>
		<description>I apologize for the experience. I would like to share your experience with our regional contacts so that this can be addressed. Will you please let me know the phone number associated with the account? You can reach me at the email provided below. 

Thanks in advance, 

Mark Casem 
Comcast Corp. 
National Customer Operations
We_Can_Help@cable.comcast.com</description>
		<content:encoded><![CDATA[<p>I apologize for the experience. I would like to share your experience with our regional contacts so that this can be addressed. Will you please let me know the phone number associated with the account? You can reach me at the email provided below. </p>
<p>Thanks in advance, </p>
<p>Mark Casem<br />
Comcast Corp.<br />
National Customer Operations<br />
<a href="mailto:We_Can_Help@cable.comcast.com">We_Can_Help@cable.comcast.com</a></p>
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		<title>Comment on Hey Adobe – Webinar registration FAIL by Patrick</title>
		<link>http://learnlearnlearn.wordpress.com/2009/08/21/hey-adobe-%e2%80%93-webinar-registration-fail/#comment-3882</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Mon, 31 Aug 2009 20:19:27 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/?p=557#comment-3882</guid>
		<description>Typical case of failure to use gradual engagement. Companies who do that don&#039;t realize that they are just putting a barrier in front of adoption of their offerings, tsk.

http://2wtx.com/itsbroken/archives/7-Convince-me-first.html</description>
		<content:encoded><![CDATA[<p>Typical case of failure to use gradual engagement. Companies who do that don&#8217;t realize that they are just putting a barrier in front of adoption of their offerings, tsk.</p>
<p><a href="http://2wtx.com/itsbroken/archives/7-Convince-me-first.html" rel="nofollow">http://2wtx.com/itsbroken/archives/7-Convince-me-first.html</a></p>
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		<title>Comment on Hey Adobe – Webinar registration FAIL by Herb Garber</title>
		<link>http://learnlearnlearn.wordpress.com/2009/08/21/hey-adobe-%e2%80%93-webinar-registration-fail/#comment-3880</link>
		<dc:creator>Herb Garber</dc:creator>
		<pubDate>Sat, 22 Aug 2009 12:59:44 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/?p=557#comment-3880</guid>
		<description>I agree with you, 100%  Why do vendors fail to do basic editing of material before putting it into use?
Isn&#039;t that one of the fundamentals of professional instructional design?
Back to the drawing boards for Adobe.  Shame on them.</description>
		<content:encoded><![CDATA[<p>I agree with you, 100%  Why do vendors fail to do basic editing of material before putting it into use?<br />
Isn&#8217;t that one of the fundamentals of professional instructional design?<br />
Back to the drawing boards for Adobe.  Shame on them.</p>
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		<title>Comment on links for 2009-07-02 by steve c</title>
		<link>http://learnlearnlearn.wordpress.com/2009/07/02/links-for-2009-07-02/#comment-3878</link>
		<dc:creator>steve c</dc:creator>
		<pubDate>Fri, 03 Jul 2009 13:31:03 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/07/02/links-for-2009-07-02/#comment-3878</guid>
		<description>What do you mean &quot;revert&quot;?</description>
		<content:encoded><![CDATA[<p>What do you mean &#8220;revert&#8221;?</p>
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		<title>Comment on How Can We Incorporate Gaming into our Instructional Designs? by nkilkenny</title>
		<link>http://learnlearnlearn.wordpress.com/2009/03/23/how-can-we-incorporate-gaming-into-our-instructional-designs/#comment-3876</link>
		<dc:creator>nkilkenny</dc:creator>
		<pubDate>Thu, 25 Jun 2009 14:49:40 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/03/23/how-can-we-incorporate-gaming-into-our-instructional-designs/#comment-3876</guid>
		<description>I think the idea of putting our design products through usabilit testing is key to getting it right when it comes to good user design. Though for the people who are really not tech savvy or even tech exposed maybe we could just give them a screenshot of the controls with a key to what each feature does. Those folks have the option of clicking a link to view this info while the rest of us don&#039;t have to be subjected to it.</description>
		<content:encoded><![CDATA[<p>I think the idea of putting our design products through usabilit testing is key to getting it right when it comes to good user design. Though for the people who are really not tech savvy or even tech exposed maybe we could just give them a screenshot of the controls with a key to what each feature does. Those folks have the option of clicking a link to view this info while the rest of us don&#8217;t have to be subjected to it.</p>
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		<title>Comment on Chicken Little &#8211; Facebook, Myspace and Games &#8216;Infantalising&#8217; Our Minds by Rory</title>
		<link>http://learnlearnlearn.wordpress.com/2009/03/05/chicken-little-facebook-myspace-and-games-infatlising-our-minds/#comment-3875</link>
		<dc:creator>Rory</dc:creator>
		<pubDate>Sun, 21 Jun 2009 23:13:15 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/03/05/chicken-little-facebook-myspace-and-games-infatlising-our-minds/#comment-3875</guid>
		<description>Thanks for your comment, Gavin. 
It&#039;s not a matter of her reasoning being difficult to follow - it&#039;s that her conclusions are not supported by data. 
I&#039;m interested in how you, as well, are able to state unequivocally that taking advantage of an aspect of games - that of repeatability - necessarily results in inconsequentialism.  
And why is it particularly true of digital games, given that being able to repeat a game is part of non-digital experiences as well. Would a game of hopsctoch or pinochle be as detrimental as is the claim for digital-based games?</description>
		<content:encoded><![CDATA[<p>Thanks for your comment, Gavin.<br />
It&#8217;s not a matter of her reasoning being difficult to follow &#8211; it&#8217;s that her conclusions are not supported by data.<br />
I&#8217;m interested in how you, as well, are able to state unequivocally that taking advantage of an aspect of games &#8211; that of repeatability &#8211; necessarily results in inconsequentialism.<br />
And why is it particularly true of digital games, given that being able to repeat a game is part of non-digital experiences as well. Would a game of hopsctoch or pinochle be as detrimental as is the claim for digital-based games?</p>
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		<title>Comment on Chicken Little &#8211; Facebook, Myspace and Games &#8216;Infantalising&#8217; Our Minds by Gavin Rolph</title>
		<link>http://learnlearnlearn.wordpress.com/2009/03/05/chicken-little-facebook-myspace-and-games-infatlising-our-minds/#comment-3874</link>
		<dc:creator>Gavin Rolph</dc:creator>
		<pubDate>Sun, 21 Jun 2009 21:52:47 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/03/05/chicken-little-facebook-myspace-and-games-infatlising-our-minds/#comment-3874</guid>
		<description>I actually didnt have any trouble following her reasoning. Being able to play a game again, even though trying a new strategy, does encourage a lack of concern for consequences and instant gratification.</description>
		<content:encoded><![CDATA[<p>I actually didnt have any trouble following her reasoning. Being able to play a game again, even though trying a new strategy, does encourage a lack of concern for consequences and instant gratification.</p>
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		<title>Comment on In which I tick off a consultant &#8211; (Knowledge Transfer) by Jude Roland</title>
		<link>http://learnlearnlearn.wordpress.com/2008/04/14/in-which-i-tick-off-a-consultant-knowledge-transfer/#comment-3873</link>
		<dc:creator>Jude Roland</dc:creator>
		<pubDate>Thu, 18 Jun 2009 12:25:24 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2008/04/14/in-which-i-tick-off-a-consultant-knowledge-transfer/#comment-3873</guid>
		<description>Exactly what is a &quot;dunkoff&quot; - Some American doughnut-related insult? Or is it meant to be the German word &quot;dummkopf&quot;? 

Most of the above comes across as two male egos clashing. A conversation with the consultant - before creating a separate piece of communication - could have raised and clarified all the issues and avoided this unproductive confrontation. You should both be on the same side, trying to achieve the best outcome for your people and your company - not fighting or trying &quot;score points&quot;. 

Perhaps we do things a bit differently in Britain? And maybe we also try to avoid some of the jargon and buzz words. After all, &quot;knowledge transfer&quot; just means sharing ideas, facts and techniques. Discussing. Drawing on and comparing experience.    Take a look at www.rolandpartnership.co.uk.</description>
		<content:encoded><![CDATA[<p>Exactly what is a &#8220;dunkoff&#8221; &#8211; Some American doughnut-related insult? Or is it meant to be the German word &#8220;dummkopf&#8221;? </p>
<p>Most of the above comes across as two male egos clashing. A conversation with the consultant &#8211; before creating a separate piece of communication &#8211; could have raised and clarified all the issues and avoided this unproductive confrontation. You should both be on the same side, trying to achieve the best outcome for your people and your company &#8211; not fighting or trying &#8220;score points&#8221;. </p>
<p>Perhaps we do things a bit differently in Britain? And maybe we also try to avoid some of the jargon and buzz words. After all, &#8220;knowledge transfer&#8221; just means sharing ideas, facts and techniques. Discussing. Drawing on and comparing experience.    Take a look at <a href="http://www.rolandpartnership.co.uk" rel="nofollow">http://www.rolandpartnership.co.uk</a>.</p>
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		<title>Comment on Thou Shalt Not Use Wikipedia by Chandler</title>
		<link>http://learnlearnlearn.wordpress.com/2008/02/19/thou-shalt-not-use-wikipedia/#comment-3872</link>
		<dc:creator>Chandler</dc:creator>
		<pubDate>Wed, 27 May 2009 03:47:37 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2008/02/19/thou-shalt-not-use-wikipedia/#comment-3872</guid>
		<description>Recently I turned in a note cards for a class project and the teacher that gave it to me sayed no use of Wikipedia was aloud, and saying how it isn&#039;t always true and how anybody can come on it and change anything they want (even though most of us know that the important articles are locked from being edited by most of the public). Well what happen I turned it in and I used Wikipedia and I also used it as a spring board for more info, he gave me a 0. No credit even though I tryed to explain to him how it was a reliable resource for researching he shot me down right there and told me not to &quot;rationalize this.&quot; Personnly I found this ridiculous for I spent over 2 hours on it and got zero credit. So personally I think students should be aloud to use Wikipedia.</description>
		<content:encoded><![CDATA[<p>Recently I turned in a note cards for a class project and the teacher that gave it to me sayed no use of Wikipedia was aloud, and saying how it isn&#8217;t always true and how anybody can come on it and change anything they want (even though most of us know that the important articles are locked from being edited by most of the public). Well what happen I turned it in and I used Wikipedia and I also used it as a spring board for more info, he gave me a 0. No credit even though I tryed to explain to him how it was a reliable resource for researching he shot me down right there and told me not to &#8220;rationalize this.&#8221; Personnly I found this ridiculous for I spent over 2 hours on it and got zero credit. So personally I think students should be aloud to use Wikipedia.</p>
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		<title>Comment on Thou Shalt Not Use Wikipedia by Wiki what? &#171; Ms. A.&#8217;s Classroom</title>
		<link>http://learnlearnlearn.wordpress.com/2008/02/19/thou-shalt-not-use-wikipedia/#comment-3870</link>
		<dc:creator>Wiki what? &#171; Ms. A.&#8217;s Classroom</dc:creator>
		<pubDate>Mon, 04 May 2009 15:48:40 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2008/02/19/thou-shalt-not-use-wikipedia/#comment-3870</guid>
		<description>[...] http://www.pbs.org/teachers/learning.now/2006/07/wikipedia_in_the_classroom_con.html http://chronicle.com/wiredcampus/article/1328/wikipedia-founder-discourages-academic-use-of-his-creation http://learnlearnlearn.wordpress.com/2008/02/19/thou-shalt-not-use-wikipedia/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.pbs.org/teachers/learning.now/2006/07/wikipedia_in_the_classroom_con.html" rel="nofollow">http://www.pbs.org/teachers/learning.now/2006/07/wikipedia_in_the_classroom_con.html</a> <a href="http://chronicle.com/wiredcampus/article/1328/wikipedia-founder-discourages-academic-use-of-his-creation" rel="nofollow">http://chronicle.com/wiredcampus/article/1328/wikipedia-founder-discourages-academic-use-of-his-creation</a> <a href="http://learnlearnlearn.wordpress.com/2008/02/19/thou-shalt-not-use-wikipedia/" rel="nofollow">http://learnlearnlearn.wordpress.com/2008/02/19/thou-shalt-not-use-wikipedia/</a> [...]</p>
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		<title>Comment on How Can We Incorporate Gaming into our Instructional Designs? by Cammy Bean</title>
		<link>http://learnlearnlearn.wordpress.com/2009/03/23/how-can-we-incorporate-gaming-into-our-instructional-designs/#comment-3863</link>
		<dc:creator>Cammy Bean</dc:creator>
		<pubDate>Mon, 23 Mar 2009 14:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/03/23/how-can-we-incorporate-gaming-into-our-instructional-designs/#comment-3863</guid>
		<description>&quot;Take a cue from good game design … introduce a feature to the user at the exact moment she must first use it. Make it simple and direct - a single sentence suffices. And then allow her to use that feature for a short while before introducing the next feature.&quot;

Such a simple concept!  I will definitely think about how to apply this in future courses.  I HATE the &quot;how do you use this course page&quot;.  It&#039;s so annoying and yet necessary -- and yet it shouldn&#039;t be necessary because the UI *should* be so intuitive.  

This approach solves the problem!</description>
		<content:encoded><![CDATA[<p>&#8220;Take a cue from good game design … introduce a feature to the user at the exact moment she must first use it. Make it simple and direct &#8211; a single sentence suffices. And then allow her to use that feature for a short while before introducing the next feature.&#8221;</p>
<p>Such a simple concept!  I will definitely think about how to apply this in future courses.  I HATE the &#8220;how do you use this course page&#8221;.  It&#8217;s so annoying and yet necessary &#8212; and yet it shouldn&#8217;t be necessary because the UI *should* be so intuitive.  </p>
<p>This approach solves the problem!</p>
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		<title>Comment on Invited to a Game-Based Learning/Virtual World workgroup by How Can We Incorporate Gaming into our Instructional Designs? &#171; Learn-Learn-Learn</title>
		<link>http://learnlearnlearn.wordpress.com/2009/03/04/invited-to-a-game-based-learningvirtual-world-workgroup/#comment-3862</link>
		<dc:creator>How Can We Incorporate Gaming into our Instructional Designs? &#171; Learn-Learn-Learn</dc:creator>
		<pubDate>Mon, 23 Mar 2009 10:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/03/04/invited-to-a-game-based-learningvirtual-world-workgroup/#comment-3862</guid>
		<description>[...] 23, 2009 by Rory    I had posted previously about a workgroup formed to explore game-based learning in my organization. Even though the actual [...]</description>
		<content:encoded><![CDATA[<p>[...] 23, 2009 by Rory    I had posted previously about a workgroup formed to explore game-based learning in my organization. Even though the actual [...]</p>
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		<title>Comment on Lazy Bloggers Post Generator by Be Lazier &#187; Blog Archive &#187; Lazy Bloggers Post Generator</title>
		<link>http://learnlearnlearn.wordpress.com/2008/09/06/lazy-bloggers-post-generator/#comment-3861</link>
		<dc:creator>Be Lazier &#187; Blog Archive &#187; Lazy Bloggers Post Generator</dc:creator>
		<pubDate>Thu, 19 Mar 2009 04:49:30 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2008/09/06/lazy-bloggers-post-generator/#comment-3861</guid>
		<description>[...] Learn-Learn-Learn]  Related [...]</description>
		<content:encoded><![CDATA[<p>[...] Learn-Learn-Learn]  Related [...]</p>
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		<title>Comment on Do companies TRULY embrace social learning &#8211; yes and no by Jen Tolbert</title>
		<link>http://learnlearnlearn.wordpress.com/2009/03/16/do-companies-truly-embrace-social-learning-yes-and-no/#comment-3859</link>
		<dc:creator>Jen Tolbert</dc:creator>
		<pubDate>Mon, 16 Mar 2009 13:19:32 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/03/16/do-companies-truly-embrace-social-learning-yes-and-no/#comment-3859</guid>
		<description>Thanks for the thoughts.  I agree with your yes and no response.  My thoughts?

I think many companies love talking about it and some early adopters are recognizing the value, but truly understanding the power of using Web 2.0 technology and embracing that technology by implementing social learning is a stretch.

I think other companies have already begun the adoption process and don&#039;t even realize they are doing it.

But for the most part, I don&#039;t think there are many companies that understand what social medial, social learning or 2.0 technology is and are more afraid to adopt it because it may take people away from &#039;working&#039;.  I see the mentality of it being a distraction instead of a benefit or the fear of legal ramifications being more the norm.

Thanks so much for sharing your ideas!</description>
		<content:encoded><![CDATA[<p>Thanks for the thoughts.  I agree with your yes and no response.  My thoughts?</p>
<p>I think many companies love talking about it and some early adopters are recognizing the value, but truly understanding the power of using Web 2.0 technology and embracing that technology by implementing social learning is a stretch.</p>
<p>I think other companies have already begun the adoption process and don&#8217;t even realize they are doing it.</p>
<p>But for the most part, I don&#8217;t think there are many companies that understand what social medial, social learning or 2.0 technology is and are more afraid to adopt it because it may take people away from &#8216;working&#8217;.  I see the mentality of it being a distraction instead of a benefit or the fear of legal ramifications being more the norm.</p>
<p>Thanks so much for sharing your ideas!</p>
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		<title>Comment on Chicken Little &#8211; Facebook, Myspace and Games &#8216;Infantalising&#8217; Our Minds by Rory</title>
		<link>http://learnlearnlearn.wordpress.com/2009/03/05/chicken-little-facebook-myspace-and-games-infatlising-our-minds/#comment-3834</link>
		<dc:creator>Rory</dc:creator>
		<pubDate>Thu, 05 Mar 2009 15:52:03 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/03/05/chicken-little-facebook-myspace-and-games-infatlising-our-minds/#comment-3834</guid>
		<description>Thanks, Tonia. Fixed it - whew! Glad no one saw that ... lol</description>
		<content:encoded><![CDATA[<p>Thanks, Tonia. Fixed it &#8211; whew! Glad no one saw that &#8230; lol</p>
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		<title>Comment on Chicken Little &#8211; Facebook, Myspace and Games &#8216;Infantalising&#8217; Our Minds by Tonia</title>
		<link>http://learnlearnlearn.wordpress.com/2009/03/05/chicken-little-facebook-myspace-and-games-infatlising-our-minds/#comment-3833</link>
		<dc:creator>Tonia</dc:creator>
		<pubDate>Thu, 05 Mar 2009 14:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2009/03/05/chicken-little-facebook-myspace-and-games-infatlising-our-minds/#comment-3833</guid>
		<description>Psst, I think the word you seek is infantilising</description>
		<content:encoded><![CDATA[<p>Psst, I think the word you seek is infantilising</p>
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		<title>Comment on Cart before horse example 2 &#8211; SL demo for a client by Invited to a Game-Based Learning/Virtual World workgroup &#171; Learn-Learn-Learn</title>
		<link>http://learnlearnlearn.wordpress.com/2007/06/07/cart-before-horse-example-2-sl-demo-for-a-client/#comment-3830</link>
		<dc:creator>Invited to a Game-Based Learning/Virtual World workgroup &#171; Learn-Learn-Learn</dc:creator>
		<pubDate>Wed, 04 Mar 2009 12:02:40 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2007/06/07/cart-before-horse-example-2-sl-demo-for-a-client/#comment-3830</guid>
		<description>[...] Second Life) as though it is a gaming platform. I&#8217;ve written about Second Life and some of my concerns in previous [...]</description>
		<content:encoded><![CDATA[<p>[...] Second Life) as though it is a gaming platform. I&#8217;ve written about Second Life and some of my concerns in previous [...]</p>
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		<title>Comment on &quot;What Second Life should learn from Myst&quot; by Invited to a Game-Based Learning/Virtual World workgroup &#171; Learn-Learn-Learn</title>
		<link>http://learnlearnlearn.wordpress.com/2007/03/28/what-second-life-should-learn-from-myst/#comment-3829</link>
		<dc:creator>Invited to a Game-Based Learning/Virtual World workgroup &#171; Learn-Learn-Learn</dc:creator>
		<pubDate>Wed, 04 Mar 2009 12:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://learnlearnlearn.wordpress.com/2007/03/28/what-second-life-should-learn-from-myst/#comment-3829</guid>
		<description>[...] virtual world technology (specifically, Second Life) as though it is a gaming platform. I&#8217;ve written about Second Life and some of my concerns in previous [...]</description>
		<content:encoded><![CDATA[<p>[...] virtual world technology (specifically, Second Life) as though it is a gaming platform. I&#8217;ve written about Second Life and some of my concerns in previous [...]</p>
]]></content:encoded>
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